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Volume 10 Chapter 3 PaRT 9



Oh well, there’s no use in talking about ifs here.

In my case, since I can use multiple Jobs, there has to be a mechanism that would allow me to combine the effects of multiple Jobs as well.

Next, I try to set the Skills.

I choose the Explorer’s 「Item Box」Skill from the list of the available Skills. Next, I open the Item Box itself to see if there were really any changes to it.

The Item Box has gained only one new column of slots available beside the previously available forty-eight columns. That must mean that because Jobless was acquired by me just now, the resulting Item Box of Jobless Job could only add one additional column capable o storing one item to my total.

Since Jobless is only Lv.1, the capacity of its Item Box is also just one column. It’s exactly the same as when I just acquired the Explorer Job.

Just because I chose the Item Box of Explorer Lv.44 doesn’t mean that its capacity would be 44 x 44.

This must mean that the level of the Skill seems to depend on the level of the Job itself.

Is it perhaps going to be same in case of the Job Effects, too?

However, even though I chose 「Increase INT (Medium)」Job Effect of Hero Lv.44, the range of the actual increase to my INT stat was equivalent to that of Jobless Lv.1, which is a shame.

No. On the contrary, isn’t that actually a great thing, because in that way there’s going to be no need for me to level both of these Jobs up?

If I had to level up both Jobless and the Job which the Skill or the Effect was being borrowed from, wouldn’t that be terrible?

Well, for others, probably. Not for me, though, since I can use multiple Jobs.

Now, let me see what is going to happen if I go and choose Cook’s 「Item Box」Skill as Jobless’ Skill? I wonder if it’s going to be just like with the Cook, where I’m going to have thirty more rows worth of item space added to my Item Box?

Let’s give it a try.

I invoke 「Skill Settings」 to choose another Job’s Skill… but I can’t do that.

Eh? Don’t tell me…

Is it possible for a Skill to only be set once?

No way! Let me try that again.

But, just as I feared, I still can’t choose a different Skill.

It would seem that the Skill really can be set only once.

*Gahn!*

It was careless of me to let my guard down like that. As a result, I have made a huge mistake. I shouldn’t have chosen such a petty Skill as 「Item Box」. Oh well, I’m sure it’ll be of some use when it reaches Lv.99.

「What’s wrong, master? Did something happen?」

Roxanne asked me with a voice filled with worry, most likely because she saw my tense expression. Not good.

「No, it’s nothing. Everything’s fine.」

If it was a one-use only Skill, then the game should have mentioned it beforehand!

That being said, I cannot allow a single failure to make me all depressed. At least now I know that 「Skill Settings」 is a one-use only Skill. Or is there such a thing as Skill Setting rights? Because it would definitely be good to have a chance to use this Skill again.

Nope. I can’t rewrite any of the Skills placed in the Skill Slots of my equipment, so it must be same in this case, too. It was imprudent of me to think that doing something like that would be possible.

At the very least, because I chose 「Increase INT (Medium)」as the Job Effect for the Jobless Job, I have managed to save some face and avoid the worst possible scenario.

Jobless seems to be a Job that enables the user to choose one Skill and one Effect from the user’s available Jobs at the moment, but only once.

To be able to choose a Skill and an Effect from your different Jobs… I feel like this is fitting for a Job that’s acquired through the process of acquiring numerous other Jobs in the first place. But it is a one-use only Skill, and I just used it up. And if that is the case, then there is definitely a fair bit of weight in the theory that Jobless is the last Job after acquiring which the acquisition of further Jobs is cancelled.

If Jobless really is the last Job that you can acquire, then you would not have to be concerned about any other Jobs that you may have acquired later on when choosing the skill and the effect to be used with Jobless’ own Skills from among the Jobs that you already possess.

Once again, it makes me realize that I have made a blunder with how I used it.

「Master, it is almost time for us to have breakfast.」

Due to how distracted I was, I only now registered what Roxanne was saying to me. She probably made that suggestion because she saw how depressed I was getting and she started worrying even more.

In order to distract myself and forget about the bad things that happened, I prepared breakfast, but this was probably the first time since I came to this new world that the food that I made did not taste delicious at all.

Haa…

Now that I think about it, is 「Effect Settings」 a one-use only Skill, as well? Just thinking about that being the case here is making my meal even less delicious than it already was.

After finishing the breakfast, I try to invoke 「Effect Settings」.

Ah! I can choose them! This means that「Effect Settings」 does not seem to be a one-use only Skill like 「Skill Settings」. Now the question is: How many times can 「Effect Settings」 be used though?

It is possible that it might be once or twice, but I wonder about that.

I try to choose 「Increase STR (Small)」effect of the Explorer Job.

I have already chosen such a petty skill as 「Item Box」before, so I feel like it doesn’t really matter anymore.

Jobless Lv.1 Effects: Increase STR (Small) Skills: Effect Settings, Skill Settings, Item Box

Apparently, you can choose both the Skill and the effects of the same Job. In that case, because I already have Explorer, which is obviously better, I don’t need this one.

Now, what I really want to know is this: Can I turn the effect back to 「Increase INT (Medium)」?

I try to invoke「Effect Settings」 and choose a different Job… but I can’t.

Eh? So it’s a two-use Skill only? really? Flustered, I tried to do this again, but the result was exactly the same: I can’t do it.

No way!

No, wait.

Maybe I need time to reuse it?

It suddenly had an epiphany, so I try to invoke「Skill Settings」 again.

I can choose them now. What a relief!

After using 「Effect Settings」 and「Skill settings」 once, I seem to need to wait before using them again.

They’re not one-use or two-use only Skills.

If I think about it, 「Skill Settings」 didn’t disappear after I used it once. Now I get why.

Reuse time, huh? I see. Exactly how long is the cooldown period, though?

Last I used it was before buying food ingredients. From then till now, how much time has passed? About an hour, at most?

This means that I can’t use it frequently, but there’s no need to change the effect every time.

Nope. When using Durandal, I’ll have to change it to 「Increase STR (Medium)」, and when using magic, I’ll have to change it back to 「Increase INT (Medium)」, isn’t it?

As the Skill of Jobless, I choose Mage’s 「Basic Fire Magic」.

Currently, it’s not possible for me to cast two fire spells simultaneously. However, isn’t it so because they belong to the same Job?

Right after casting a spell, it is possible to cast 「Heal」. It is also possible to open the 「Item Box」 and invoke 「Crude Medicine Creation」.

Furthermore, Bonus Spells can be used right after, too. Even if I can’t use multiple Spells of the Mage Job simultaneously, I may still be able to simultaneously use spells of the Mage and Jobless Jobs.

I better make sure to test it out as soon as possible.


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